Last Update Aug. 30, 2005  日本語はこちら


NUMERICAL SPACE / AGATE


This time I played POV's various "agate" spheres wrapped in a "media". Mr. Friedrich A. Lohmuller's "Insert Menu Add-on (POV-Ray for Windows)" is very useful and I used it to make a basic "agate" sphere. It uses a function in "functions.inc" for an "isosurface" object.


    I used "f_agate (0.07*x, 0.07*y, 0.07*z+10)" for a agate sphere.

    Scene file : lpagtsp1.txt

Sphere No.1 / 47k / Aug. 2005 / by Tsutomu Higo


    I used "f_agate (0.03*x, 0.03*y, 0.03*z)" as the horizon surface.

    Scene file : lpagthl1.txt

Horizon No.1 / 79k / Aug. 2005 / by Tsutomu Higo


    I used "f_agate (0.01*x, 0.01*y, 0.01*z)".

    Scene file : lpagtsp2.txt

Sphere No.2 / 23k / Aug. 2005 / by Tsutomu Higo


    I used "f_agate (0.0002*(y+z), 0.0002*(x+z), 0.0002*(x+y))".

    Scene file : lpagtsp3.txt

Sphere No.3 / 20k / Aug. 2005 / by Tsutomu Higo


    I used "f_agate (0.3*x, 0.3*y, 0.3*z)".

    Scene file : lpagtsp4.txt

Sphere No.4 / 33k / Aug. 2005 / by Tsutomu Higo


    I used "f_agate (0.2*(x/sqrt(x*x+y*y+z*z)), 0.2*(y/sqrt(x*x+y*y+z*z)), 0.2*(z/sqrt(x*x+y*y+z*z)))".

    Scene file : lpagtsp5.txt

Sphere No.5 / 22k / Aug. 2005 / by Tsutomu Higo


    I used "f_agate (0.0002*(y+z), 0.0002*(x+z), 0.0002*(x+y))".

    Scene file : lpagtsp6.txt

Sphere No.6 / 28k / Aug. 2005 / by Tsutomu Higo



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