// HILL / Granite '05.06 // By Tsutomu HIGO URL: http://www.asahi-net.or.jp/~nj2t-hg/ #version 3.5; global_settings { max_trace_level 4 assumed_gamma 2.2 } camera { location <1, 2, -9> look_at <1, -2, 0> angle 120 } light_source {<0, 50, 0> color rgb <1.8, 1, 0.7>} #declare fn_Pigm = function { pigment { granite turbulence 0.7 color_map { [0 color rgb 1] [0.7 color rgb 0] } scale 5 } } isosurface { function { (y-50*fn_Pigm(1.5*x, y, 0.5*z).gray*0.6/(x*x+z*z+4))*(y+5)+4 } threshold 5 max_gradient 100 contained_by {box {<-10, -3, -10>, <10, 10, 10>}} texture { pigment {color rgb <0.4, 0.4, 0.4>} finish { ambient 0.0001 diffuse 1 reflection 0 specular 1 phong 0.5 brilliance 1 } } scale y*1 no_shadow } #declare Media = media { emission 0.05 intervals 20 samples 1, 1 confidence 0.9999 variance 1/100 density { spherical turbulence 0.5 color_map { [0 color rgbt <0, 0, 0, 0.8>] [0.1 color rgb <0.2, 0.3, 0.25>] [0.5 color rgb <0.5, 0, 0>] [1 color rgbt <1, 0, 0, 0.8>] } scale 5 } } union { sphere { <0, 20, -10> 90 pigment { color rgb <0.6, 0.6, 0.6> } finish { ambient 0 diffuse 0 } interior { media { Media } } hollow scale 4 rotate x*160 rotate z*10 } }