// REFRECT / Multi Mirrors '05.04 // By Tsutomu HIGO URL: http://www.asahi-net.or.jp/~nj2t-hg/ #version 3.6; global_settings { max_trace_level 8 assumed_gamma 2.2 } #declare R1 = seed(5); camera { location <-7, 4, -5> angle 70 look_at <-2, 5, -2.5> } union { light_source { <0, -50, -50> color rgb <1, 1, 0.8> } union { plane { x, -5 rotate x*1 } plane { -x, -2 rotate x*-3 } plane { x, -2 rotate y*7 } plane { -x, -5 rotate y*3 } texture { pigment { color rgbt <0, 0, 0, 1> } finish { reflection 0.8 ambient 0.1 phong 0 brilliance 0 diffuse 0 } } } union { #declare I = 1; #while ( I<14 ) sphere { <8*rand(R1)-5, 15*rand(R1), 8*rand(R1)> 1 rotate y*360*rand(R1) } #declare I = I+1; #end texture { pigment { color rgb <0.2, 0.6, 0.8> } finish { ambient 0.7 reflection 0.8 phong 1 brilliance 3 } } no_shadow } }