// FLUID / Smash '05.01 // by Tsutomu HIGO URL: http://www.asahi-net.or.jp/~nj2t-hg/ #version 3.6; global_settings { max_trace_level 8 assumed_gamma 2.2 } camera { location <0, 6, -40> look_at <-2, -1.5, 0> angle 50 } media { scattering { 2, rgb 0.03 } intervals 1 samples 1 method 3 } light_source { <0, 15, 0> color rgb 0.3 media_interaction off shadowless } #declare Intensity = 1; light_source { <0, 0, 0> color rgb <1, 1, 1> * Intensity spotlight point_at <1, 1, -20> radius 40 falloff 15 tightness 1 media_attenuation on } #declare PREC = 100; julia_fractal { <-0.002, 0.4, -1.0, -0.15> quaternion cube max_iteration 11 precision PREC texture { pigment {color rgbt <0, 0, 0, 0.8>} finish { ambient 0.4 diffuse 1 reflection 0.8 specular 0.8 phong 0.5 brilliance 1 } } rotate <-60, 50, 0> rotate y*270 scale 20 }