// FLUID / Run '05.01 // by Tsutomu HIGO URL: http://www.asahi-net.or.jp/~nj2t-hg/ #version 3.6; global_settings { max_trace_level 3 assumed_gamma 2.2 } camera { location <0, -4, -4> look_at <-1, -2, 0> angle 80 } media { scattering { 15, rgb 0.03 } intervals 1 samples 5 method 3 } #declare Intensity = 15; light_source { <1, 70, 60> color rgb <0.6, 0.6, 0.3> * Intensity spotlight point_at <2, 2, -2> radius 20 falloff 25 tightness 15 media_attenuation on } #declare PREC = 50; julia_fractal { <-0.003, 0.5, -1.0, -0.15> quaternion cube max_iteration 11 precision PREC texture { pigment {color rgbt <0, 1, 0, 0.8>} finish { ambient 0.4 diffuse 1 reflection 0.8 specular 0.8 phong 0.5 brilliance 1 } } rotate <-60, 50, 0> rotate y*90 scale 5 translate <0, -3, 0> }