// AIR / Golden Dream '04.04 // by Tsutomu HIGO URL: http://www.asahi-net.or.jp/~nj2t-hg/ #version 3.5; global_settings { max_trace_level 4 assumed_gamma 2.2 } camera { location <-3, 6, -10> angle 100.0 look_at <0,-15, 0> } height_field { tga "iparhole.tga" smooth pigment { marble turbulence 0.2 color_map { [0.5 color rgb <0, 0, 0>] [0.8 color rgbt <0, 0, 0.7, 1>] [1 color rgbt <1, 1, 1>] } scale 0.02 rotate z*90 } finish { reflection 0.8 ambient 0.7 diffuse 0.5 brilliance 1 } translate <-0.5, -1, -0.5> scale <40, 10, 30> } light_source { <5, 10, 10> color rgb <1, 1, 1> } #declare Media = media { emission 0.02 intervals 3 samples 1, 1 confidence 0.9999 variance 1/100 density { spherical turbulence 0.5 color_map { [0 color rgbt <0, 0, 0, 1>] [0.2 color rgb <0.3, 0.3, 0>] [0.47 color rgb <1, 0.7, 0.5>] [1 color rgbt <0, 0, 0, 1>] } scale 10 } } sphere { 0, 100 pigment { color rgbf <1, 1, 1, 1> } finish { ambient 0 diffuse 0 } interior { media { Media } } hollow rotate z*220 rotate x*260 rotate y*250 scale 4 translate <3, 20, -2> }