// SURROUND / like a hit apple '04.03 // by Tsutomu HIGO E-mail: nj2t-hg@asahi-net.or.jp #version 3.5; global_settings { max_trace_level 4 assumed_gamma 2.2 } camera { location <0, 0, -20> angle 30 look_at <0.7, 0.5, 0> } #declare Mediab = media { emission 0.5 intervals 100 samples 1, 1 confidence 0.1 variance 1/200 density { spherical turbulence 0.3 color_map { [0 color rgbt <0, 0, 0, 1>] [0.3 color rgb <0, 0, 0.3>] [0.5 color rgb <0.5, 0.5, 0.5>] [1 color rgbt <0, 0, 0, 1>] } scale 5 } } #declare Mediar = media { emission 0.5 intervals 100 samples 1, 1 confidence 0.1 variance 1/200 density { spherical turbulence 0.6 color_map { [0 color rgbt <0, 0, 0, 1>] [0.3 color rgb <0.5, 0, 0>] [0.7 color rgb <0.5, 0.5, 0.5>] [1 color rgbt <0, 0, 0, 1>] } scale 5 } } union { sphere {<0, 0, 0>, 1200 pigment { color rgbf <1, 1, 1, 1> } finish { ambient 0 diffuse 0 } interior { media { Mediab } } hollow } sphere { <0, 0, 0>, 1200 pigment { color rgbf <1, 1, 1, 1> } finish { ambient 0 diffuse 0 } interior { media { Mediar } } hollow scale <2, 0.2, 0.2> rotate y*40 rotate x*30 } sphere { <0, 0, 0>, 2.4 pigment { color rgb <0, 0, 0> } finish { ambient 0 diffuse 1.5 reflection 1 } } rotate z*15 }