NUMERICAL SPACE / CILIA
The technique on this page is the same with that I used recently, POV's isosurface using sin or cos and power on a concave surface. I show the isosurface torus function on the last work on this page for POV users' reference.
Scene file : lpclitct.txt |
Scene file : lpclcsol.txt |
Scene file : lpclexte.txt |
Scene file : lpclthst.txt |
Scene file : lpcldzzl.txt |
Scene file : lpcltrap.txt |