// LAMELLA / Float '04.01 // By Tsutomu HIGO URL: http://www.asahi-net.or.jp/~nj2t-hg/ #version 3.5; global_settings { max_trace_level 5 assumed_gamma 2.2 } union { light_source { <0, -5, 0> color rgb <0.5, 0.2, 0.1> rotate z*50 rotate y*-40 } isosurface { function {x*x+z*z-9*pow(sin(60*(y+0.2*(x*x+z*z))),10) *sin(60*atan(z/x)+3*y+3*sin(pi*3*sqrt(x*x+z*z))) *cos(pi*(y-0.2*(x*x+z*z))/6)} threshold 0 max_gradient 600 contained_by {box {<-6, -3, -6>, <6, 3, 6>}} texture { pigment {color rgbt <1, 1, 1, 0.8>} finish { ambient 0.05 diffuse 0.5 reflection 0.8 specular 0.8 phong 1 brilliance 1 } } } no_shadow scale 3 rotate z*50 rotate y*40 } background {color rgb <0, 0.3, 0>} camera { location <-10, 3, 16> angle 74.0 look_at <-1, 1.6, 0> }