// MOD / Crowd '03.06 // By Tsutomu HIGO URL: http://www.asahi-net.or.jp/~nj2t-hg/ #version 3.5; global_settings { max_trace_level 2 assumed_gamma 2.2 } camera { location <10, 15, -10> look_at <0, 2, 0> angle 30 } light_source {<-50, 150, -75> color rgb <1, 1, 1>} isosurface { function {(pow(mod(x-0.9*sin(pow(x*x*z*z,0.3))+8,1.5)-0.75,2) +pow(mod(z-0.9*sin(pow(x*x*z*z,0.3))+8,1.5)-0.75,2) +pow(y-15/(x*x+z*z+5),2)-0.09)*(y-15/(x*x+z*z+5)+0.8)-0.07} threshold 0 max_gradient 50 contained_by {box {<-15, -2, -8>, <7, 4, 15>}} //open texture { pigment {color rgb <1, 1, 1>} finish { ambient 0.2 diffuse 0.3 reflection 0.6 specular 1 phong 0.3 brilliance 1 } } no_shadow } background {color rgb <0, 0.2, 0.7>} sky_sphere { pigment { gradient y color_map { [0.0 color rgb <0.7, 0.7, 1.0>] [1.0 color rgb <0, 0, 0.5>] } } }