Last Update Oct. 18, 2002
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NUMERICAL SPACE / TWIST
This time I've made some objects twisting by POV-Ray's "isosurface". They are all modified from a sphere.
I twisted angle A along y axis by replacing as follows.
x -> cosA*x-sinA*z
z -> sinA*x+cosA*z
Scene file :
lpitpllr.txt
A Propeller / 25k / Oct. 2002 / by Tsutomu Higo
Scene file :
lpitcndy.txt
lpitcndy.txt
A Candy / 31k / Oct. 2002 / by Tsutomu Higo
Scene file :
lpitarc.txt
Arc Arms / 33k / Oct. 2002 / by Tsutomu Higo
Scene file :
lpitcup.txt
A Cup / 43k / Oct. 2002 / by Tsutomu Higo
Scene file :
lpitflwr.txt
A Flower / 30k / Oct. 2002 / by Tsutomu Higo
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