// RONDO / Rondo04 '02.09 // By Tsutomu HIGO E-mail: nj2t-hg@asahi-net.or.jp #version 3.5; global_settings { max_trace_level 3 assumed_gamma 2.2 } #include "functions.inc" union{ #declare I=-38; #while (I<36) isosurface { function { (z-3*sin(0.5*y))*(z-3*sin(0.5*y)) +(x-0.2*sin(3*pow(y,0.6)))*(x-0.2*sin(3*pow(y,0.6))) -0.05*sin(2*pi*y/15) } threshold 0 contained_by { box {<-0.4, 0, -3.2>, <0.4, 10, 3.4>} } max_gradient 8 rotate x*-90 translate y*(8-0.2*I) rotate <0, 0, I*10> translate z*-0.12*I } #declare I=I+1; #end texture { pigment {color rgb <0.9,0.95,1>} finish { ambient 0.35 diffuse 0.7 reflection 0 brilliance 0.7 } } rotate x*70 no_shadow } camera { location <0, 0, -50> angle 36 look_at <-1.5, 2, 0> } light_source { <500, 500, -1500> color rgb 1 } background { color rgb <0.05, 0.1, 0.2> }