// RONDO / Rondo02 '02.09 // By Tsutomu HIGO E-mail: nj2t-hg@asahi-net.or.jp #version 3.5; global_settings { max_trace_level 3 assumed_gamma 2.2 } #include "functions.inc" union{ #declare I=0; #while (I<120) isosurface { function { (x-0.2*sin(3*pow(y,0.6)))*(x-0.2*sin(3*pow(y,0.6)))+z*z-0.05*sin(2*pi*y/15) } threshold 0 contained_by { box {<-0.4, 0, -0.3>, <0.4, 8, 0.3>} } max_gradient 1 translate y*2 rotate <0, 0, I*10> translate z*2*I } #declare I=I+1; #end texture { pigment { color rgb <0.9, 0.95, 1> } finish { ambient 0.35 diffuse 0.7 reflection 0 brilliance 0.7 } } rotate z*60 no_shadow } camera { location <0, 0, -10> angle 52 look_at <-2.6, 0.5, 0> } light_source { <500, 1000, -500> color rgb 1 } background { color rgb <0.05, 0.1, 0.2> }